Map Maker

Map Maker is the third of the three editors in MyGameBuilder.

Put/Erase
These are your basic tools for map making. Put allows you to place the selected actor on the map. Erase deletes actors on the selected layer.

Layers
Map maker features several layers to allow for several objects to be in the same tile space at once.

Background
This layer is where background tiles, such as floors and walls, go. Floors are for decoration and Walls still retain their functionality even when placed in the background layer.

Active
This layer is where objects, players, enemies, NPCs, and walls with specialized functions, are placed. Although most walls need should be placed in the background layer, walls that have other functions, such as disappear/appear conditions, need to be placed in the active layer in order to work correctly. Items that can be picked up or used by the player need to be placed here. Enemies and NPCs that are not placed on this layer cannot interact with the player.

Foreground
This layer is used the least, and is used for decorative purposes only. Only floor tiles can be loaded onto this layer, and the tiles placed on this layer cover all other tiles below it. Transparency tiles are often used on this layer to create special effects and adjust lighting.

Event
Not really a true layer. Contains only jumps (which allow player to move to different maps) and music.