Friend

To create a friend, click NEW (to make a new actor) ==> Friend.

Friends behave similarly to players and enemies, except that they usually do not move or damage the player. See Player for more detailed information.

In NPC behavior tab, you can choose how the friend behaves. Friends generally do not use enemy movement or shot accuracy. Below that are dialogue options. The first box is for an introduction made by a friend when you walk up to it. After typing in an introduction, three more options appear. These represent possible replies that the player can make. Under the replies are more replies that the friend says to the player. You can also create item exchanges between the player and the friend. Select an Item actor in the box ‘NPC takes item:’ to specify the item the player gives the friend. Select an Item actor in the box ‘Drop:’ to specify what the friend gives you. Up to three different exchanges can be made. After this is done, choose whether the friend Stays, Disappears, or Repeats question.

Here is a description of the destruction/spawning tab.

Here is a description of the conditions tab.

Friends belong in active layer.