Destruction/Spawning

The Destruction/Spawning tab deals with the effects that an actor has on the game when it is destroyed. It also allows an actor to generate new actors.

When an actor is destroyed, the player can gain points, and two different actors can be generated randomly.

The persistence option, 'Respawn options' determines whether an actor remains on a map even after the player has left and returned to the map.

When the actor is on the map, it can also generate more of a specific actor by selecting one in the 'Randomly generates new actor' box.

All randomly generated actors are generated according to a specified percentage rate.